Upload Mode Broadcast

With the Upload Mode Broadcast extension, you can enable a sprite to interact with a device in the Upload mode.

Note:
In the default settings, you can enable a sprite to interact with a device only in the Live mode after connecting the device to your computer through a serial port.

Let's use mBot to perform the Upload Mode Broadcast function. ## Connect mBot Use a USB data cable to connect mBot to your computer. Click the Devices tab and click + to add mBot from Device Library. Set the mode to Upload. Click Connect. In the dialog box that appears, choose USB and click Connect. ## Use "Upload Mode Broadcast" Blocks Let's create a new project to light up the LED indicators of mBot through Panda. ### Program Panda (1) Click the Sprites tab and click + extension at the bottom of the Blocks area. In the Extension center dialog box that appears, click + Add at the bottom of Upload Mode Broadcast. ![](images/upload-mode-1.gif) (2) Select Panda. Drag the Events block when green flag clicked and Upload Mode Broadcast block send upload mode message ( ) to the Scripts area, and name the message light. ![](images/upload-mode-2.gif) ### Program mBot (3) Select mBot on the Devices tab and click + extension at the bottom of the Blocks area. In the Extension center dialog box that appears, click + Add at the bottom of Upload Mode Broadcast. ![](images/upload-mode-3.gif) (4) Drag the Upload Mode Broadcast block when receiving upload mode message ( ) to the Scripts area and enter the message name light. Drag the Show block LED (all) shows ( ) to the Scripts area, and keep the default red color. ![](images/upload-mode-4.gif) (5) Click Upload to upload the program to mBot. ![](images/upload-mode-5.gif) (6) Click the green flag under the stage and see what happens. ![](images/upload-mode-6.gif)

With the Upload Mode Broadcast extension, you can enable a sprite to interact with a device in the Upload mode.

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