Looks Category

1. say ( ) for ( ) seconds

Displays a speech bubble containing the specified text on the upper right of the sprite for the specified period.

Example:

When you click the green flag, the sprite says "Hello" for 2 seconds.


2. say ( )

Displays a speech bubble with the specified text on the upper right of the sprite.

Example:

When you click the green flag, the sprite says "Hello."


3. think ( ) for ( ) seconds

Displays a thought bubble containing the specified text on the upper right of the sprite for the specified period.

Example:

When you click the green flag, the sprite thinks "Hmm..." for 2 seconds.


4. think ( )

Displays a thought bubble with the specified text on the upper right of the sprite.

Example:

When you click the green flag, the sprite thinks "Hmm..."


5. switch costume to ( )

Changes the costume of the sprite to the specified one.

Example:

When you press the key, the costume of the sprite is changed to costume1.


6. next costume

Changes the costume of the sprite to the next one in the costume list. If the current costume is the last one in the list, it is changed to the first one.

Example:

After the green flag is clicked, the sprite says "Hello" for 2 seconds, waits 2 seconds, and then changes to the next costume.


7. switch backdrop to ( )

Changes the stage backdrop to the specified one.

Example:

When you press the key, the backdrop of the stage is changed to costume1.


8. next backdrop

Changes the backdrop of the stage to the next one in the backdrop list. If the current backdrop is the last one in the list, it is changed to the first one.

Example:

When you press the key, the backdrop of the stage is changed to the next one in the backdrop list.


9. change size by ( )

Changes the size of the sprite by the specified percentage.

Example:

When you press the key, the size of the sprite is enlarged by 10%.


10. set size to ( )%

Sets the size of the sprite to the specified one by percentage. The default size is defined as 100%.

Example:

When you click the green flag, the size of the sprite is set to 60% of the default size.


11. change ( ) effect by ( )

Changes the specified effect of the sprite by the specified amount. Seven effects are available, including color, fisheye, whirl, pixelate, mosaic, brightness, and ghost.

Example:

When you press the space key, the color effect of the sprite is increased by 10%.


12. set ( ) effect to ( )

Sets the specified effect of the sprite to the specified percentage. Seven effects are available, including color, fisheye, whirl, pixelate, mosaic, brightness, and ghost.

Example:

When you click the green flag, the color effect of the sprite is set to 90%.


13. clear graphic effects

Deletes the graphic effects of the sprite.

Example:

When you press the space key, the graphic effects of the sprite is deleted.


14. show

Shows the sprite on the stage.

Example:

When you click the green flag, the sprite is shown on the stage.


15. hide

Hides the sprite from the stage.

Example:

When you click the green flag, the sprite is shown on the stage, and it is hidden after 3 seconds.


16. go to ( ) layer

Moves the sprite to the front or back layer.

Example:

When you press the key, the sprite is moved to the front layer.


17. go ( ) ( ) layer

Moves the sprite forward or backward by the specified number of layers.

Example:

When you press the key, the sprite is moved forward by one layer.


18. costume ( )

Current costume number or name of the sprite.

Example:

When you click the green flag, the sprite reports its costume number.


19. backdrop ( )

Current backdrop number or name of the stage.

Example:

When you click the green flag, the sprite reports the current backdrop number of the stage.


20. size

Size of the sprite.

Example:

When you click the green flag, the sprite reports its size.


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